cmss13-devs / cmss13-devs/cmss13
Aborted landings due to Crash/FTL don't turn off the landing lights
- Dominant language
- DM
- Stars
- 170
- Forks
- 940
- Avg merge
- 5d 16h
- Merged PRs (30d)
- 61
Description
### Testmerges
N/A
### Round ID
N/A
### Description of the bug
Title. Makes people think they're still something going to land but it's not.
### What's the difference with what should have happened?
Turn off the lights.
### How do we reproduce this bug?
1. Ccrash Almayer whilst Normandy is in Transit about to land
2. See the lights stay on despite the Normandy being moved to no where
3.
...
### Issue Bingo
- [x] Issue could be reproduced at least once
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)
Contributor guide
Research direction
Start by reproducing the Almayer crash while the Normandy is in transit about to land, then trace the landing-light handling for the aborted landing state. Done means the lights turn off when the landing is cancelled by a crash or FTL and the Normandy is moved away.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 55/100