cmss13-devs / cmss13-devs/cmss13
Got drunk after smashing liquor bottle on myself
- Dominant language
- DM
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- Avg merge
- 5d 16h
- Merged PRs (30d)
- 61
Description
## Testmerges
#10999: 'Fix of various plane related issues' by Blundir at commit f85a7153c4
#9741: '[TM v1.1] Dancer Praetorian: Buffs and Changes.' by Venuska1117 at commit 8fb1f5957f
#11075: 'Ticket Panel (Adminhelps & Mentorhelps)' by GeneriedJenelle at commit 4ad8d0cf87
#11902: 'implement pii scrubbing for sentry' by hry-gh at commit 759efb7bd1
#10376: 'CIA Overhaul' by realforest2001 at commit fa5da625a5
#11170: 'Yautja Survivor' by realforest2001 at commit 83a03ddd01
#11724: 'Point Blank Refactor [EXPERIMENTAL]' by TrollerNoob at commit e1277b8075
## Round ID
33219
## Description of the bug
I accidentally smashed a bottle of booze on myself, and got drunk afterwards. I was targeting my arm if that matters
## What's the difference with what should have happened?
should not have gotten drunk idk
## How do we reproduce this bug?
1) Apply liquor bottle to self with great force
## Attached logs
```
[14:16:38] Has attacked Tom Tribble (lopz1) with a bottle! [14:16:38] Has been smashed with a bottle by Tom Tribble (lopz1)
```
## Additional details
- Author: Lopz1
- Admin: MrSmiley316
- Note: None
Contributor guide
Research direction
Start by reproducing the issue in round 33219's scenario: apply a liquor bottle to yourself with great force while targeting an arm. Trace the self-attack and bottle interaction handling to determine why drunkenness is applied, then verify that the same action no longer causes drunkenness while normal bottle behavior remains intact.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100