cmss13-devs / cmss13-devs/cmss13

USCM Solar Devils smartgunner frontline mode bug

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Description

## Testmerges
#10999: 'Fix of various plane related issues' by Blundir at commit f85a7153c4
#9741: '[TM v0.9] Dancer Praetorian: Buffs and Changes.' by Venuska1117 at commit e9f22468cf
#11823: 'Fixes Minimap Bugs and more' by TrollerNoob at commit 5195ebc3e1
#11075: 'Ticket Panel (Adminhelps & Mentorhelps)' by GeneriedJenelle at commit 4ad8d0cf87
#10414: 'Port: Harm Intent uses Auto-Fire instead of PB' by MistChristmas at commit 8cb88f17ef
#10823: 'Abyssal Station - (Lowpop) Ground Map' by Steelpoint at commit 1d6cfafd01
#11902: 'implement pii scrubbing for sentry' by hry-gh at commit c216b6135f
#11901: 'Reduce overtime in relay_render_to_plane' by noelle-lavenza at commit ae81d26562
#11885: 'Various FTL Fixes' by Drulikar at commit d912ea0985

## Round ID
32931

## Description of the bug
if you spawn in as the solar devils ert as an sg, the frontline mode toggle doesnt appear on your gun or hud, but if you have it hotkeyed it still toggles on, but you cant toggle it off

## What's the difference with what should have happened?
i expected for the sg to either have toggleable frontline mode, or prevent frontline mode toggling at all

## How do we reproduce this bug?
1) Spawn as Solar Devils Smartgunner
2) Bind Toggle-Frontline-Mode hotkey to any key you want
3) Equip Smartgun
4) toggle frontline mode with hotkey
5) ???

## Attached logs
```
N/A
```

## Additional details
- Author: Despadoru
- Admin: SmellyHippie
- Note: None

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