cmss13-devs / cmss13-devs/cmss13
xeno text popup after getting hooked by oppressor
- Dominant language
- DM
- Stars
- 170
- Forks
- 940
- Avg merge
- 5d 16h
- Merged PRs (30d)
- 61
Description
## Testmerges
#10999: 'Fix of various plane related issues' by Blundir at commit f85a7153c4
#10414: 'Port: Harm Intent uses Auto-Fire instead of PB' by MistChristmas at commit 4937839615
#11496: 'Fix interaction loop with HMG/M2C' by Drulikar at commit adced990bc
#11502: 'Fix 360° HPR' by Git-Nivrak at commit 2e3216f093
#11414: '[WIP] Predship Multi-Z' by realforest2001 at commit 85ff7456b3
#11492: 'SSinactivity Tweaks' by Drulikar at commit 47e265cba0
#11170: '[WIP] Yautja Survivor' by realforest2001 at commit 216797ca1c
#5222: 'Shuttle landing lights.' by realforest2001 at commit 08741edab7
## Round ID
31844
## Description of the bug
title
## What's the difference with what should have happened?
although it may seem like it, marines are not a hivemind
## How do we reproduce this bug?
1) get hooked by oppressor
2) wait
## Attached logs
```
We can move again!
```
## Additional details
- Author: Vending Machine
- Admin: Vending Machine
- Note: None
Contributor guide
Research direction
The issue names no files, tests, or entry points. First reproduce the Oppressor hook in round 31844 or an equivalent game situation, then trace the source of the unexpected text and verify that the popup is no longer shown to unrelated marines.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100