cmss13-devs / cmss13-devs/cmss13

kutjevo LZ tracker doesn't quite point to the LZ

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Description

### Testmerges

from the round after #10999: 'Fix of various plane related issues' by Blundir at commit f85a7153c4 #10414: 'Port: Harm Intent uses Auto-Fire instead of PB' by MistChristmas at commit 4937839615 #11496: 'Fix interaction loop with HMG/M2C' by Drulikar at commit adced990bc #11502: 'Fix 360° HPR' by Git-Nivrak at commit 2e3216f093 #11414: '[WIP] Predship Multi-Z' by realforest2001 at commit 85ff7456b3 #11492: 'SSinactivity Tweaks' by Drulikar at commit 47e265cba0 #11170: '[WIP] Yautja Survivor' by realforest2001 at commit 216797ca1c #5222: 'Shuttle landing lights.' by realforest2001 at commit 08741edab7

### Round ID

31840

### Description of the bug

Kutjevo LZ tracker points to an area close to the LZ but the LZ isn't actually in view, this is not ideal for tracking the LZ.

### What's the difference with what should have happened?

Should point close enough that you can see the LZ, ideally just right in the middle of where the DS will land.

### How do we reproduce this bug?

1. alt click the squad tracker to track LZ, and then move there

### Issue Bingo

- [x] Issue could be reproduced at least once
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)

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