cmss13-devs / cmss13-devs/cmss13

RP fluff synth roles do not have job database entries

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Bug
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Description

## Testmerges
#10999: 'Fix of various plane related issues' by Blundir at commit f85a7153c4
#11136: 'Coms Rolling Encryption & Punchcards' by Drulikar at commit 2d55de8084
#10954: 'Liquid fuel decals now ignite & Toxic no longer destroys weeds' by Drulikar at commit fd225b3883
#10611: 'White Antre Research Facility - Ground Map' by Steelpoint at commit ae4031871b
#10908: 'Adds additional checks to pouncing up a z level' by Git-Nivrak at commit 131d5e093b
#11249: '[s][dnm] Return Ice Colony Classic to CM for the Holiday Season (round 2)' by Detective-Google at commit 92a8f559ae
#11284: 'Fixes an attachment exploit' by Git-Nivrak at commit 862d46f8d7
#9948: '[code bounty] Despoiler' by cuberound at commit 4827cb4c28

## Round ID
31295

## Description of the bug
Medical, command, intel, and MP synths will show up as unknown job/missing ID on secHUDs.

## What's the difference with what should have happened?
RP fluff synths should have job database entries like the general purpose synth.

## How do we reproduce this bug?
1) Spawn in a Medical Synth
2) Look at them with secHUD vision
///OR///
1) Enter a blank ID into a logged in Identification Console
2) Attempt to use the Medical Synth preset
3) Get an error message that there is no database entry for this

## Attached logs
```
Identification Computer states, "DATA ERROR: Can not find next entry in database: Medical Synthetic"
```

## Additional details
- Author: HungerJames
- Admin: Forest2001
- Note: None

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