cmss13-devs / cmss13-devs/cmss13
Newly spawned and/or devolving/evolving xenomorphs lose the ability to see humans on tacmap if applicable
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Description
### Testmerges
#10999 #11136 #10954 #11124 #11239 #10611 #9948 #11255
### Round ID
_No response_
### Description of the bug
If xenomorphs are given the ability to see humans on tacmap (currently by meeting certain conditions post hijack and being Forsaken hive post hijack), they will lose the ability if they decide to devolve/evolve or reset their strain as a pre-existing xenomorph and they do not even gain the ability if they spawn as a new xenomorph via admin spawn, ERT, bursting or unburrowed larva.
### What's the difference with what should have happened?
Xenomorph should be able to still see humans on their tacmap after evolving/devolving, reseting strain or becoming a new xenomorph after the conditions were already met.
### How do we reproduce this bug?
1. Meet the conditions of being able to see humans on xeno tacmap (in post hijack case, required to have a certain number of humans left and the queen mother announcement to appear)
2. If you're a pre-existing xenomorph, check your tacmap to confirm that you can see the humans for now.
3. Either spawn as a new xenomorph by picking unborrowed larva OR devolve/evolve/reset strain of a pre-existing xenomorph that was alive when the conditions were met
4. Check the tacmap again, see that all the human icons have vanished, including dead and alive.
### Issue Bingo
- [x] Issue could be reproduced at least once
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)
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Assessment
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