cmss13-devs / cmss13-devs/cmss13
Xenos can be dragged into the pits of hell (Hunting grounds)
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Description
## Testmerges
#9894: 'Multiz indicator' by Detective-Google at commit 5dbc10a0d2
#7093: 'creates ipcheck subsystem' by hry-gh at commit 2a3e40559b
#10340: 'New on_mobs for splints, bandages and blood overlays (Other changes to blood included)' by LC4492 at commit 14a671a4e4
#9774: 'Adds a minesweeper game to a bunch of interactions.' by kiVts at commit c403ea053f
#8963: 'Ports tacmap port from PVE' by Git-Nivrak at commit ec0384bd5b
#10751: 'stairs up' by cuberound at commit ff38ebde5b
## Round ID
30279
## Description of the bug
Xenos, can sometimes be magically teleported to hunting grounds.
## What's the difference with what should have happened?
Xenos, should not be randomly teleported to the hunting grounds
## How do we reproduce this bug?
1) Be a xeno,
2) Go vamp lurker.
3) Be on LV-624
4) Fight a bunch of marines, and get hit by a base crusher charge
5) get sentenced to the shadow realm.
## Attached logs
```
N/a as I cannot find any that would be relevant.
```
## Additional details
- Author: Westrover
- Admin: Westrover
- Note: None
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Assessment
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