cmss13-devs / cmss13-devs/cmss13
Weapon controlls console breaks when using a 3:2 monitor
- Dominant language
- DM
- Stars
- 170
- Forks
- 940
- Avg merge
- 5d 16h
- Merged PRs (30d)
- 61
Description
### Testmerges
#9894, #7093, #10376, #10631, #10611, #10340, #10485, #10291
### Round ID
30107
### Description of the bug
When on a 3:2 format screen the weapons controll console window cuts of exactly in the dimentions of the screen. Fully removing the rigth side of buttons even if the window is moved. This breaks multipel things on the rigth side of the pannel. Including the tac map and cameras display being not properly fitting the pannel.
### What's the difference with what should have happened?
The weapons controls pannel should not be partially cut of.
### How do we reproduce this bug?
1. Have a 3:2 monitor as main monitor
2. Open the weapons controll console
### Issue Bingo
- [ ] Issue could be reproduced at least once
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)
Contributor guide
Research direction
No source file or test is named in the issue. Reproduce the problem with a 3:2 monitor, open the weapons control console, and trace the console's UI entry point to identify the layout constraint causing the right side to be cut off. Done means the full panel, tactical map, and camera display fit correctly without being clipped.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100