cmss13-devs / cmss13-devs/cmss13

Squad swaps do not update tacmap icons until the person who was swapped is killed.

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Bug
Dominant language
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Description

## Testmerges
#9894: 'Multiz indicator' by Detective-Google at commit 5dbc10a0d2
#7093: 'creates ipcheck subsystem' by hry-gh at commit 2a3e40559b
#9872: 'Multiz Bigred [MDB IGNORE]' by spartanbobby at commit bb10124ab1
#10529: 'Revert "Allows Queen Eye to look into tents (#10494)"' by realforest2001 at commit a70e338b85
#10567: 'Queen temporary maturity tweaks & Misc evolution tweaks' by Drulikar at commit abb17d3a5c
#10376: 'CIA Overhaul' by realforest2001 at commit 7c1a82d3c9
#10375: 'Corporate Bodyguard' by realforest2001 at commit 6c087e46b3
#10689: 'Fix forsaken handling' by Drulikar at commit e850ad1001

## Round ID
30059

## Description of the bug
Round ID: 30058, moved a spec, some io's, and rfns into echo. Realized that there icons didnt update on tacmap until they were dead.

## What's the difference with what should have happened?
Tacmap icons should be colored correctly.

## How do we reproduce this bug?
Move personnel into echo.
Check tacmap.
See there color has not changed on tacmap but has changed in conventional gameplay.

## Attached logs
```
N/A
```

## Additional details
- Author: K3ynan
- Admin: MrSmiley316
- Note: None

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