cmss13-devs / cmss13-devs/cmss13

Tremors after operation

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Bug Needs Reproducing
Dominant language
DM
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5d 16h
Merged PRs (30d)
61

Description

## Testmerges
#9894: 'Multiz indicator' by Detective-Google at commit 5dbc10a0d2
#9978: 'Xeno Time Checks' by realforest2001 at commit f86f8e3705
#8878: 'Whiskey Outpost Xenofication' by Unknownity at commit a8e849b7f3
#10384: 'Fixes queen transparency issues and keybinds it' by Red-byte3D at commit 34d2c150e3
#7093: 'creates ipcheck subsystem' by hry-gh at commit 56b82d8df5
#9141: 'Shield Code backend rewrite.' by realforest2001 at commit ad8eac6adb
#9872: ' Multiz Bigred [MDB IGNORE]' by spartanbobby at commit cd86d53c29
#10432: 'Hud rework part 1 : Human action icons remake' by Blundir at commit dc5ca047b8
#10529: 'Revert "Allows Queen Eye to look into tents (#10494)"' by realforest2001 at commit a70e338b85
#9318: '[EVENT] Combat Mechsuit' by realforest2001 at commit 791936dd1a

## Round ID
29665

## Description of the bug
Apparently, if you have the tremors which are proper of last stage hugged, and you are saved from dying from larvae-ejecting in the latest of the stages the tremors will continue after the operation, fix it with tramadol afterwards but they continue for a while after the operation.

## What's the difference with what should have happened?
I guess than after the larvae is removed, the tremors caused by last stage should stop, aren't it? specially by the small level of councious you have in that moment, you are in critical condition in that case.

## How do we reproduce this bug?
1) Be human in the last stage of larva infection, seconds to the burst.
2) Be fixed and saved without dying by some medic just second before the burst, after you enter critical state and have the tremors.
3) Congrats? you have the tremors and you dont have the larvae in you anymore!

## Attached logs
```
N/A
```

## Additional details
- Author: Obsdark
- Admin: Vending Machine
- Note: None

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