cmss13-devs / cmss13-devs/cmss13
Monkey-type mobs lack proper weed overlays
- Dominant language
- DM
- Stars
- 170
- Forks
- 940
- Avg merge
- 5d 16h
- Merged PRs (30d)
- 61
Description
## Testmerges
#9894: 'Multiz indicator' by Detective-Google at commit 5dbc10a0d2
#9978: 'Xeno Time Checks' by realforest2001 at commit f86f8e3705
#8878: 'Whiskey Outpost Xenofication' by Unknownity at commit a8e849b7f3
#10384: 'Fixes queen transparency issues and keybinds it' by Red-byte3D at commit 34d2c150e3
#7093: 'creates ipcheck subsystem' by hry-gh at commit 56b82d8df5
#9141: 'Shield Code backend rewrite.' by realforest2001 at commit ad8eac6adb
#10376: 'CIA Overhaul' by realforest2001 at commit 215ff6beea
#9872: ' Multiz Bigred [MDB IGNORE]' by spartanbobby at commit cd86d53c29
#10432: 'Hud rework part 1 : Human action icons remake' by Blundir at commit dc5ca047b8
## Round ID
29641
## Description of the bug
Smallhosts lack proper weed-over overlays, and instead use human weed over sprites
## What's the difference with what should have happened?
Smallhosts should have a properly sized overlay
## How do we reproduce this bug?
1) Kill a monkey on weeds
2) Wait
## Attached logs
```
N/A
```
## Additional details
- Author: Drawsstuff
- Admin: Forest2001
- Note: None
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Assessment
This issue has not been assessed yet.