cmss13-devs / cmss13-devs/cmss13

DS Sentry doesnt melt from acid when "retracted"

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Bug
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Description

## Testmerges
#9872: ' Multiz Bigred [MDB IGNORE]' by spartanbobby at commit cd86d53c29
#9894: 'Multiz indicator' by Detective-Google at commit 5dbc10a0d2
#9978: 'Xeno Time Checks' by realforest2001 at commit f86f8e3705
#8878: 'Whiskey Outpost Xenofication' by Unknownity at commit a8e849b7f3
#10384: 'Fixes queen transparency issues and keybinds it' by Red-byte3D at commit 34d2c150e3
#10432: 'Hud rework part 1 : Human action icons remake' by Blundir at commit dc5ca047b8
#10375: 'WIP CorpSec v2' by realforest2001 at commit 7e7f090622
#10376: 'CIA Tweaks and Fixes' by realforest2001 at commit 3f829a29db

## Round ID
29580

## Description of the bug
Melting the Dropship Attachment A/A-32-P Sentry Defense System begins to crumble under the acid! (Can't confirm if pilot deployed it or not while it was melting) minute or two later, check back, its deployed, no acid and fully intact, even with T3 acid)

## What's the difference with what should have happened?
Should have melted.

## How do we reproduce this bug?
1) T3 Acid on the retracted dropship turret (aka, hidden)
2) (Maybe deploy it as pilot or maybe just leave it (?)
3) No acid

## Attached logs
```
The A/A-32-P Sentry Defense System begins to crumble under the acid!
```

## Additional details
- Author: SolidFury7
- Admin: Stalkerino
- Note: None

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