cmss13-devs / cmss13-devs/cmss13

SG ammo type says "firing precise" when it isn't

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Description

## Testmerges
#9427: 'external authentication system' by hry-gh at commit dd1dfe45c1
#9590: 'Multi Z Almayer [MDB IGNORE]' by spartanbobby at commit 95acec0ba2
#9894: 'Multiz indicator' by Detective-Google at commit f292a2718b
#9175: 'Multiz climbing changes' by cuberound at commit 0e17adea71
#9978: 'Xeno Time Checks' by realforest2001 at commit f86f8e3705
#9893: 'Scout now has a built in radio telephone in its helmet' by Red-byte3D at commit c8da2e1f58
#9872: ' Multiz Bigred [MDB IGNORE]' by spartanbobby at commit 09b6a7efb1
#9861: 'M10 revamp, new attachments & additions.' by Zenith00000 at commit 80b9bc3e6c
#10244: 'add sentry to ingest runtimes' by hry-gh at commit 4826ae43e4

## Round ID
29187

## Description of the bug
Switching from AP to regular gives you a popup saying "firing highly precise"
AP stats: 13.8 wielded accurate range
Regular: 6.9 wielded accurate range
Both have the same scatter

## What's the difference with what should have happened?
For regular to be more accurate, according to the description.

## How do we reproduce this bug?
Examine gun on regular mode
Switch to AP
Fire a round to clear the chamber
Examine gun again for AP stats

## Attached logs
```
N/A
```

## Additional details
- Author: RiqueGamePlays
- Admin: SmellyHippie
- Note: None

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