Table frame corners bug
Open
auto-migrated
Priority-Medium
Type-Defect
- Dominant language
- C++
- Stars
- 0
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
```
Ball will do crazy stuffs when colliding precisely on corners.
```
Original issue reported on code.google.com by `ninja.dalbem` on 19 Jul 2010 at 10:29
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by reproducing a ball collision precisely on a table corner, then locate the collision-handling code responsible for table boundaries. Done means corner impacts produce stable, expected ball behavior rather than the reported unexpected motion.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100