clockworklabs / clockworklabs/SpacetimeDB

Odin Language Support

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feature-request
Dominant language
Rust
Stars
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Forks
1.1k
Avg merge
2d 7h
Merged PRs (30d)
46

Description

Odin is a newer systems programming language that is gaining a lot of tracking in the game development space. Its first production release is scheduled to happen soon in January 2027. The types of projects that Odin is commonly used for seem to be highly aligned with this type of database, which would make a great use case for it.

I totally understand that isn't going to be a priority anytime soon given how small Odin is currently, but I just want to add this feature to the list of things to consider getting around to eventually. I know I would use it.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are identified; first determine what “Odin Language Support” would cover in SpacetimeDB. Done would require a defined integration scope and acceptance criteria for using Odin.

Written by the indexing model from the issue text.

Assessment

Domain
databases
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
25/100

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