clockworklabs / clockworklabs/SpacetimeDB
CI flake: unity-testsuite
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- Dominant language
- Rust
- Stars
- 25.2k
- Forks
- 1.1k
- Avg merge
- 2d 7h
- Merged PRs (30d)
- 46
Description
Detected by CI Gremlin after a failed GitHub Actions attempt succeeded on rerun.
Tests:
unity-testsuite
Error:
[Licensing::Client] Error: Code 20111 while processing request (status: serial has reached the maximum number of activations.)
[Licensing::Module] License activation has failed. Aborting.
Failed job runs:
- https://github.com/clockworklabs/SpacetimeDB/actions/runs/34417860797/job/102690336752 (unity-testsuite, attempt 1 -> 2)
Timeout detection:
- none
Context:
- none
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the failed GitHub Actions run for the unity-testsuite job and compare attempt 1 with the successful rerun. Trace the Unity licensing activation request that returned Code 20111, then verify the job completes without the maximum-activations error across repeated runs.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- github-actions, unity
- Domain
- ci-cd, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100