clockworklabs / clockworklabs/SpacetimeDB
C#/Unity SDK - Add benchmarks for updating the client cache
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- Dominant language
- Rust
- Stars
- 25.2k
- Forks
- 1.1k
- Avg merge
- 2d 7h
- Merged PRs (30d)
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Description
We should add row deserialization and/or client cache updating benchmarks. These should include both update and insert only workloads, and they should use different row types, especially ones with product, sum, and array fields.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the C#/Unity SDK paths for row deserialization and client-cache updates, then define benchmarks covering update-only and insert-only workloads with product, sum, array, and other row types; done means those benchmark cases are present and runnable.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- databases, performance
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 42/100