clockworklabs / clockworklabs/SpacetimeDB

Build Unity WebGL in CI

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#3,045 0 comments 0 reactions 1 assignee View on GitHub

@bfops is already working on this.

Since Jul 2, 2025.

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Rust
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Description

Investigate the work it would take to at least build a Unity WebGL build in CI. We broke it once (https://github.com/clockworklabs/com.clockworklabs.spacetimedbsdk/issues/340).

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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