clockworklabs / clockworklabs/SpacetimeDB

[Feature Request] Godot SDK Support?

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#2,592 8 comments 35 reactions 0 assignees View on GitHub

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Dominant language
Rust
Stars
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Forks
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Avg merge
2d 7h
Merged PRs (30d)
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Description

Hi there!

I just discovered SpacetimeDB and I love it a lot, but I sadly learned there is no Godot SDK yet. I've seen someone using the Rust SDK and rewrite it for GDExtension ony my own, but a real Godot integration would be great. SpacetimeDB seems great for Indie teams and Godot is growing fast in that community.

Thank you very much!

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the existing Rust SDK and the author's mention of a GDExtension rewrite. Define the Godot integration's scope and acceptance criteria before implementation, since the issue does not name files, tests, or a specific change to make.

Written by the indexing model from the issue text.

Assessment

Tech stack
godot, rust
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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