clockworklabs / clockworklabs/SpacetimeDB
[Feature Request] Godot SDK Support?
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 25.2k
- Forks
- 1.1k
- Avg merge
- 2d 7h
- Merged PRs (30d)
- 46
Description
Hi there!
I just discovered SpacetimeDB and I love it a lot, but I sadly learned there is no Godot SDK yet. I've seen someone using the Rust SDK and rewrite it for GDExtension ony my own, but a real Godot integration would be great. SpacetimeDB seems great for Indie teams and Godot is growing fast in that community.
Thank you very much!
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the existing Rust SDK and the author's mention of a GDExtension rewrite. Define the Godot integration's scope and acceptance criteria before implementation, since the issue does not name files, tests, or a specific change to make.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot, rust
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100