clockworklabs / clockworklabs/SpacetimeDB
Integrating Bevy with spacetimeDB
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feature-request
- Dominant language
- Rust
- Stars
- 25.2k
- Forks
- 1.1k
- Avg merge
- 2d 7h
- Merged PRs (30d)
- 46
Description
I want to use Bevy instead of unity to create a multiplayer game, how would I integrate it with SpacetimeDB, additionally would there be more things I would have to add if I want to run the Bevy client on a webpage?
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Begin by identifying how SpacetimeDB currently integrates with Unity, then determine what Bevy and a browser client would require; done means a documented, project-supported integration path.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- databases, game-dev, web-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100