clockworklabs / clockworklabs/SpacetimeDB
Java language support
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 25.2k
- Forks
- 1.1k
- Avg merge
- 2d 7h
- Merged PRs (30d)
- 46
Description
SpacetimeDB could be really useful for Minecraft Plugin developers to code against that type of DB.
Minecraft servers like Hypixel, Wynncraft have their own infrastructures that took serval years to build - including data synchronization, sharding, synchronized players and more.
Basically a API that you could implement into Maven or Gradle and interact with SpacetimeDB.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by reviewing how existing language clients expose SpacetimeDB and how Maven or Gradle integrations would fit; define the Java API scope before implementation. Done should mean Java Minecraft plugin developers can add the client through Maven or Gradle and interact with SpacetimeDB.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- backend-api-design, databases
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100