chunky-dev / chunky-dev/chunky

Mismatch between camera frustums in Map tab and Render Preview

Open
#1,753 1 comment 0 reactions 0 assignees View on GitHub
bug
Dominant language
Java
Stars
738
Forks
78
Avg merge
10h 5m
Merged PRs (30d)
3

Description

There is a clear difference between the camera view in the Map tab and the true camera view in the Render Preview.
It might be due to the world height as well as the FOV. This can affect the 'Select Camera-visible chunks' in significant ways since it can lead to not loading correct chunks.

The scene in the screenshots below has a -2032 to 2032 build height and a fov of 30.
The selected chunks in the Map tab are those previewed in the Render Preview.
![image](https://github.com/user-attachments/assets/76243d00-50b5-4b4b-bf86-8b54ef63ea6f)
![image](https://github.com/user-attachments/assets/935e7184-b657-48fe-b2ee-47675c45df4d)

Contributor guide

Open the contributing guide

Research direction

Reproduce the mismatch using the reported scene settings: build height -2032 to 2032 and FOV 30. Compare the camera view in the Map tab with the true camera view in Render Preview, including the “Select Camera-visible chunks” result; done when both views select and preview the same chunks.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
computer-graphics, desktop
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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