chrisarridge / chrisarridge/Ikuchi
Modify planet objects to be biaxial ellipsoids
- Dominant language
- JavaScript
- Stars
- 7
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description
Planets can be represented by biaxial ellipsoids to account for polar flattening. Planet objects should be modified when the planet name changes in the GUI and this is done in the `onChangePlanet` method in the `Ikuchi` class. The object `oPlanetObject` in the `Ikuchi` class can just have it's transformation adjusted so that there is a scaling in the z direction.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start in the Ikuchi class and inspect the onChangePlanet method and its oPlanetObject transformation. Adjust the z-axis scaling when the planet name changes in the GUI, then verify that each selected planet is displayed as a biaxial ellipsoid with the expected polar flattening.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 68/100