chr15m / chr15m/hexatron

Reset the shaders and effects pass on screen resize too

Open
#4 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
Clojure
Stars
4
Forks
0
PR merge metrics
No merged PRs in 30d

Description

http://stackoverflow.com/questions/23460040/three-js-effectcomposer-browser-window-resize-issue

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reading the linked Stack Overflow report on the three.js EffectComposer resize issue, then locate the screen-resize handling and shader/effects pass in the repository. Done means the shaders and effects pass are reset correctly when the browser window is resized.

Written by the indexing model from the issue text.

Assessment

Tech stack
clojure, three.js
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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