Restrict orbit controls to stay above zero plane
Open
- Dominant language
- Clojure
- Stars
- 4
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files or tests, so first search the repository for the orbit-control entry point and inspect how the camera position is constrained. Reproduce the current behavior, then verify that orbiting never places the camera below the zero plane.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- clojure
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100