chr15m / chr15m/dirc

If room wires go to 0 reset bugout .peers so "seen" messages happen on reconnect.

Open
#1 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
Clojure
Stars
79
Forks
16
PR merge metrics
No merged PRs in 30d

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by tracing how room wires reaching zero affect bugout .peers during reconnect, then follow the handling of "seen" messages. Done means reconnecting after peers reach zero does not incorrectly allow previously seen messages to recur.

Written by the indexing model from the issue text.

Assessment

Tech stack
clojure
Domain
distributed-systems, networking
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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