If room wires go to 0 reset bugout .peers so "seen" messages happen on reconnect.
Open
enhancement
- Dominant language
- Clojure
- Stars
- 79
- Forks
- 16
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
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Research direction
Start by tracing how room wires reaching zero affect bugout .peers during reconnect, then follow the handling of "seen" messages. Done means reconnecting after peers reach zero does not incorrectly allow previously seen messages to recur.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- clojure
- Domain
- distributed-systems, networking
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100