chickensoft-games / chickensoft-games/AutoInject

test: error messages from Godot when tests exit

Open
#107 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
C#
Stars
237
Forks
14
Avg merge
6h 40m
Merged PRs (30d)
6

Description

During local testing (on a Windows box) with AutoInject.Tests, at the time Godot exits, I get an error reading:

CLR: Assert failure(PID 9412 [0x000024c4], Thread: 27244 [0x6a6c]): !"Attempt to execute managed code after the .NET runtime thread state has been destroyed."
    File: D:\a\_work\1\s\src\coreclr\vm\ceemain.cpp:1818 Image:
C:\Users\Mark\AppData\Roaming\godotenv\godot\bin\godot.exe

This error doesn't occur in the Ubuntu VM for the GH workflow, but there it reports:

WARNING: 13 RIDs of type "CanvasItem" were leaked.
     at: _free_rids (servers/rendering/renderer_canvas_cull.cpp:2678)
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
     at: cleanup (core/object/object.cpp:2514)

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the AutoInject.Tests test run and reproduce the reported shutdown output on Windows and in the Ubuntu VM. Compare the Godot CLR assertion with the CanvasItem and ObjectDB leak warnings; done means identifying the test or shutdown path responsible and confirming clean exits in both environments.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, godot
Domain
game-dev, testing
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.