cginternals / cginternals/yage

Material

Open
#38 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
Rust
Stars
8
Forks
1
PR merge metrics
No merged PRs in 30d

Description

A material is basically a key/value store, defining rendering options which a renderer may respect. It should not be fixed to a certain material type but be flexible to put any kind of options into it (including user-defined ones). It also has to include textures.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Begin by locating the existing material and renderer definitions, then determine how material options and textures are currently represented. Done means agreeing on and implementing a flexible material model that supports renderer options, user-defined options, and textures.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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