cginternals / cginternals/yage
Mesh
Open
- Dominant language
- Rust
- Stars
- 8
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
A mesh is a collection of geometries and contains the actual data buffers.
Use as template: https://github.com/sbusch42/rendercore/blob/master/source/rendercore-opengl/include/rendercore-opengl/Mesh.h
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reading the referenced rendercore-opengl Mesh.h template and compare its mesh responsibilities with the current yage codebase. Identify the appropriate entry point for a Rust mesh abstraction and confirm how geometries and data buffers are represented. Done means yage has a mesh implementation covering the behavior described in the issue.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, rust
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100