cginternals / cginternals/webgl-operate
Add facility for debugging webgl calls
- Dominant language
- TypeScript
- Stars
- 170
- Forks
- 25
- PR merge metrics
- No merged PRs in 30d
Description
It would be good to have a possibility to register a callback for all webgl errors.
Khronos describes how that can be done: https://www.khronos.org/webgl/wiki/Debugging
They have a repo containing helpers https://github.com/KhronosGroup/WebGLDeveloperTools
Someone also put it on npm: https://github.com/vorg/webgl-debug
We could try to integrate their code, or write something similar ourselves.
We should try if Khronos' approach supports webgl2.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start with the Khronos WebGL Debugging documentation and compare the WebGLDeveloperTools and vorg/webgl-debug repositories. Determine whether the described callback approach supports WebGL2, then identify how it could fit into this TypeScript WebGL framework. Done means a defined integration approach for registering callbacks on WebGL errors.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100