cginternals / cginternals/webgl-operate

gltf loader

Open
#256 0 comments 0 reactions 0 assignees View on GitHub
enhancement haeley-webgl-gltf
Dominant language
TypeScript
Stars
170
Forks
25
PR merge metrics
No merged PRs in 30d

Description

implement, or document / show examples for "raw" access on buffers/data loaded from gltf
I did not check with the current implementation but it should be possible to:
- for any scene object, access the buffers (WebGL handles/objects)
- access individual scene objects
- support use-case of custom rendering of scenes/geometries loaded using gltf loader
- support, e.g., instanced rendering (load single model, render multiple times...)
- we could add autom. instanced rendering for geometries that are references multiple times within the scene graph

Contributor guide

No contributing guide indexed for this repository

Research direction

Start with the current gltf loader and inspect how loaded scene objects, buffers, and geometries are represented. Check whether raw WebGL handles are already reachable and review any existing examples or API documentation. Done means documenting or implementing the requested access and custom or instanced-rendering use cases.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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