cginternals / cginternals/webgl-operate
support msdf fonts for text rendering
- Dominant language
- TypeScript
- Stars
- 170
- Forks
- 25
- PR merge metrics
- No merged PRs in 30d
Description
https://soimy.github.io/msdf-bmfont-xml/ seems to be an excellent msdf generator (utf-8 support, good parameterization etc.). The glyph fragment shader needs to account for 4 channel distance fields instead of a single one.
- [ ] Implement switch to enable MSDF instead of SDF
- [ ] Implement simple example comparing both techniques side by side
Contributor guide
No contributing guide indexed for this repository
Research direction
Start with the glyph fragment shader and the linked msdf-bmfont-xml generator. Trace how the renderer currently handles SDF text, then implement the MSDF switch and add the requested side-by-side comparison example. Done means both SDF and MSDF rendering can be enabled and compared.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100