cginternals / cginternals/gloperate
Frame counter not counting
- Dominant language
- C++
- Stars
- 43
- Forks
- 24
- PR merge metrics
- No merged PRs in 30d
Description
The `CanvasInterface` contains an `Input frameCounter`. Since #327, this input is no longer updated by the canvas and therefore stays 0.
My question would be: Was it intentional to leave out counting the frames and the input has not yet been removed, or was this functionality simply forgotten during the refactor/rewrite mentioned above?
Contributor guide
No contributing guide indexed for this repository
Research direction
Locate CanvasInterface and review the refactor or rewrite referenced in #327. Determine whether frameCounter is intended to remain a live input or should be removed; done when the implementation reflects that decision and the counter's current behavior is no longer inconsistent.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100