cginternals / cginternals/gloperate

Frame counter not counting

Open
#411 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
43
Forks
24
PR merge metrics
No merged PRs in 30d

Description

The `CanvasInterface` contains an `Input frameCounter`. Since #327, this input is no longer updated by the canvas and therefore stays 0.
My question would be: Was it intentional to leave out counting the frames and the input has not yet been removed, or was this functionality simply forgotten during the refactor/rewrite mentioned above?

Contributor guide

No contributing guide indexed for this repository

Research direction

Locate CanvasInterface and review the refactor or rewrite referenced in #327. Determine whether frameCounter is intended to remain a live input or should be removed; done when the implementation reflects that decision and the counter's current behavior is no longer inconsistent.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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