cginternals / cginternals/gloperate
Basic camera navigation
- Dominant language
- C++
- Stars
- 43
- Forks
- 24
- PR merge metrics
- No merged PRs in 30d
Description
Implement basic camera navigation based on the new input system:
- [ ] Template for camera navigation stages
- [ ] Trackball navigation
- [ ] Flight navigation
- [ ] WorldInHand navigation
- [ ] Zoom+Pan 2D navigation
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by locating the new input system and the existing camera or navigation entry points. Work through the issue checklist: define the camera-navigation stages, then implement trackball, flight, WorldInHand, and 2D Zoom+Pan navigation. Done means all five listed navigation areas are implemented and their behavior can be verified through the project's existing rendering or input checks.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100