cfnptr / cfnptr/garden

Research frame graph benefits (Render graph)

Open
#77 2 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

feature research VulkanAPI
Dominant language
C++
Stars
35
Forks
6
PR merge metrics
No merged PRs in 30d

Description

Research frame graph implementation for the engine. It can simplify framebuffers and render pass usage and decrease VRAM usage by aliasing memory. Right now it looks like it can only simplify graphics systems code, with negligible performance benefits.

https://themaister.net/blog/2017/08/15/render-graphs-and-vulkan-a-deep-dive/

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the linked render-graphs article, then inspect the engine's current framebuffer and render-pass usage. A complete result would assess whether a frame graph should be implemented, including its potential to simplify graphics code and alias memory to reduce VRAM usage.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
30/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.