cesiumlab / cesiumlab/XbsjEarthUI
cesiumlab 2.1.0转换max模型很暗
- Dominant language
- JavaScript
- Stars
- 734
- Forks
- 193
- PR merge metrics
- No merged PRs in 30d
Description
问题:cesiumlab 2.1.0转换max模型很暗
操作过程:max导出FBX,然后使用cesiumlab中的海量模型处理工具,处理完成后加载到场景中。
效果如下:

而在原始max中的效果

另外转成超图的s3m效果跟max也是比较接近

问题可能原因:
1)max导出fbx设置问题 2)cesimlab工具原因
---
你lab里设置下 材质


材质底色还是有效果的,这是什么原理呢?
cesium里效果和 cesium的太阳位置有很大关系;
earthsdk中可以强制修改太阳光方向。
你可以在“效果” 工具栏里 设置下强制光照看看。
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reproducing the reported workflow: export a 3ds Max model to FBX, process it with CesiumLab 2.1.0, and load it into the scene. Compare the converted model with the original Max and S3M results, then investigate the reported material settings and Cesium sun direction; the issue does not name code files or tests. Done means identifying why the converted model appears darker and what change addresses it.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics, web-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100