ClientsideMap questions
Open
enhancement
- Dominant language
- Java
- Stars
- 52
- Forks
- 6
- PR merge metrics
- No merged PRs in 30d
Description
### Feature description
I found that in the Quickstart example, it is necessary to have a valid MapID in order to create a ClientsideMap. Is it possible to create a ClientsideMap without using a valid MapID? I don't want to require players to first create any files in the "./world/data" directory using the original method. Can alternative methods, such as custom NBTTag or other approaches, be provided to determine the ClientsideMap?
### Relevant issues
_No response_
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Assessment
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