casey / casey/pxl

Add pointer locking

Open
#22 0 comments 0 reactions 0 assignees View on GitHub
enhancement good first issue
Dominant language
Rust
Stars
32
Forks
2
PR merge metrics
No merged PRs in 30d

Description

Some kinds of games, for example first-person shooters, will be hard to play if it isn't possible to lock and hide the cursor. We should support this.

Contributor guide

Open the contributing guide

Research direction

The issue names no files, tests, or entry points. Start by locating the framework's existing cursor and input handling, then determine the intended pointer-lock API and supported platforms. Done means games can lock and hide the cursor in the relevant gameplay scenario, with coverage for the supported behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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