Add pointer locking
Open
enhancement
good first issue
- Dominant language
- Rust
- Stars
- 32
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description
Some kinds of games, for example first-person shooters, will be hard to play if it isn't possible to lock and hide the cursor. We should support this.
Contributor guide
Research direction
The issue names no files, tests, or entry points. Start by locating the framework's existing cursor and input handling, then determine the intended pointer-lock API and supported platforms. Done means games can lock and hide the cursor in the relevant gameplay scenario, with coverage for the supported behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100