Surface visibility attribute not set to false when minimized
Open
- Dominant language
- C++
- Stars
- 787
- Forks
- 141
- Avg merge
- 5d 37m
- Merged PRs (30d)
- 41
Description
It's also not set to false when occluded, but this is because we don't currently understand opaque regions of Wayland surfaces. Setting it to false when minimized at least should be easy though.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files or tests. Start by locating the compositor's Wayland surface visibility handling and trace what happens when a surface is minimized. Done means the surface visibility attribute becomes false when minimized; handling occluded surfaces is explicitly outside this issue.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, linux
- Domain
- desktop
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100