Add a retry path flag to jhack lobotomy
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- Dominant language
- Python
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- 2d 15h
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- 1
Description
right now lobotomy has dispatch always exit 0 (on certain events), but maybe we want to tell juju to back off and retry later instead.
Todo:
- add a `--stop-model-progression`, `--retry` flag or something like that
- implement in lobo-dispatch logic to exit 0 iff that flag is unset (through envvars)
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