cabaletta / cabaletta/baritone
Add blocksToNeverBreak. Under *NO* CIRCUMSTANCES
- Dominant language
- Java
- Stars
- 9.2k
- Forks
- 2.1k
- Avg merge
- 4d 3h
- Merged PRs (30d)
- 3
Description
## Describe your suggestion
Blocks to ***never*** break
## Settings
Block name/id
## Context
BlocksToAvoidBreaking only penalizes Breaking them. An option BlocksToAvoidBreakingPenalty
Would also be nice
## Final checklist
- [ x] I have not used any OwO's or UwU's in this issue.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by locating the existing BlocksToAvoidBreaking setting and tracing where its block-breaking penalty is applied. Determine how a never-break option and an optional penalty should interact with pathfinding, then verify that configured blocks are not selected for breaking and that the existing behavior remains unchanged when the new setting is unused.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100