cabaletta / cabaletta/baritone
Pathing marks non-solid objects as solid, avoiding the whole block
- Dominant language
- Java
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Description
## Some information
Operating system: Windows 10 Build 1903
Java version: 1.8.0_211 64-bit
Minecraft version: 1.12.2
Baritone version: 1.2.7
Forge mods (if used):
## Exception, error or logs
Not applicable
## How to reproduce
1) Set allowBreak to false
2) sethome on one side of a snow layer (not snow block) then go home from the other side.
The expected behavior would be to walk through the snow layer, but Baritone will path to avoid the block altogether. The same behavior can be exhibited with torches placed on the ground.
## Final checklist
- [X] I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
- [X] I have included logs, exceptions and / or steps to reproduce the issue.
- [X] I have not used any OwO's or UwU's in this issue.
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Assessment
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