cabaletta / cabaletta/baritone

CustomGoalProcess issue (maybe)

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Description

I'm encountering a crash in Baritone when running a custom script with JsMacros (v1.9.2) on Minecraft 1.18.2 (Fabric). The crash occurs after entering a dungeon, specifically when Baritone's CustomGoalProcess tries to execute pathfinding/goal-related operations. The script's logic involves detecting when the player moves from coordinate A (the dungeon entrance) to coordinate B (the dungeon spawn); after confirming the player is near coordinate B, it implements a 10-second delay intended to ensure proper chunk loading before running a sub-script that initiates Baritone's goals, such as pathfinding and monster targetin

[crash.log](https://github.com/user-attachments/files/21663250/crash.log)

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