cabaletta / cabaletta/baritone
Fences / walls
Open
enhancement
- Dominant language
- Java
- Stars
- 9.2k
- Forks
- 2.1k
- Avg merge
- 4d 3h
- Merged PRs (30d)
- 3
Description
It should be able to walk on top of them, but recognize it can't do so in a 2 high space, and recognize it can't jump onto them from the ground. This might be more trouble than it's worth.
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are named. Start by locating the pathfinding movement rules for fences and walls, then verify the behavior for walking on top, two-high spaces, and jumping from the ground; done means these cases are recognized correctly without making invalid paths.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100