cabaletta / cabaletta/baritone
1.21 Rendering is fucked
- Dominant language
- Java
- Stars
- 9.2k
- Forks
- 2.1k
- Avg merge
- 4d 3h
- Merged PRs (30d)
- 3
Description
## Some information
Operating system: Fedora 39
Java version: 19.0.2
Minecraft version: 1.21
Baritone version: https://github.com/cabaletta/baritone/commit/8786148fef0044a1bfda5bb16fa5119f54065303
Other mods (if used):
## Modified settings
allowSprint
allowVines
blockReachDistance
buildInLayers
elytraNetherSeed
freeLook
layerOrder
mineDropLoiterDurationMSThanksLouca
mineGoalUpdateInterval
mineMaxOreLocationsCount
mineScanDroppedItems
renderGoalAnimated
The rendering of the path, goal and any other sort of overlay has the wrong scaling and is positioned wrong, with position seemingly relative to the player's position (could not reproduce this second part).
https://youtu.be/v7z54DCoJZM
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.