cabaletta / cabaletta/baritone

Problem while using assumeWalkOnLava

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Dominant language
Java
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Description

Baritone should consider lava as water (i.e. doing big jumps into it) while using assumeWalkOnLava

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by locating the assumeWalkOnLava setting and the pathfinding logic that handles lava and water movement. Trace how movement costs and jump decisions differ for those blocks; done means lava is treated like water for large-jump decisions when the setting is enabled.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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