cabaletta / cabaletta/baritone
Problem while using assumeWalkOnLava
Open
- Dominant language
- Java
- Stars
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- Avg merge
- 4d 3h
- Merged PRs (30d)
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Description
Baritone should consider lava as water (i.e. doing big jumps into it) while using assumeWalkOnLava
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by locating the assumeWalkOnLava setting and the pathfinding logic that handles lava and water movement. Trace how movement costs and jump decisions differ for those blocks; done means lava is treated like water for large-jump decisions when the setting is enabled.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100