cabaletta / cabaletta/baritone

Pickup broken blocks

Open
#4,151 3 comments 4 reactions 0 assignees View on GitHub
enhancement
Dominant language
Java
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Forks
2.1k
Avg merge
4d 3h
Merged PRs (30d)
3

Description

## Describe your suggestion
**For situations where you need extra blocks, and using goto, it could ensure to pick up blocks it breaks along the way, and also when the #sel fill/replace commands are used.**

## Settings
**This would be a setting that would apply to all the other commands around block breaking, mine, goto (if allowBreak is on), #sel fill/replace, fill, etc. Possibly there could be specific blocks set? e.g only try to collect blocks specifically targeted?**

## Context
Describe how your suggestion would improve Baritone, or the reason behind it being added.
**This would provide a lot of convenience to the users (and me), and enable a lot more things, such as being able to empty out an area but collect the blocks instead of letting them despawn.**

## Final checklist
- [x] I know how to properly use check boxes
- [x] I have not used any OwO's or UwU's in this issue.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reviewing the block-breaking behavior behind mine, goto with allowBreak, #sel fill/replace, and fill. Determine how a shared pickup setting should apply across these commands and whether targeted-block filtering is required; the work is done when broken blocks are consistently collected according to the chosen setting.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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