cabaletta / cabaletta/baritone

Sometimes the "goto" command if ran long enough will eventually get stuck somewhere somehow.

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#4,103 1 comment 0 reactions 0 assignees View on GitHub
enhancement
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Java
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Description

I was thinking that perhaps an option could be implemented where the goto will reroute a path if the player has not moved X amount of blocks in a certain amount of time, getting it unstuck and going alongside its path again. Perhaps it can even reverse its path for a little bit at times and reroute. Just a idea.

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