cabaletta / cabaletta/baritone
MineProcess.searchWorld isn't thread safe
Open
bug
- Dominant language
- Java
- Stars
- 9.2k
- Forks
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- Avg merge
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- Merged PRs (30d)
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Description
It gets playerfeet, and it iterates over the entities in the world.
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEee
Contributor guide
No contributing guide indexed for this repository
Research direction
Start at MineProcess.searchWorld, especially the player-feet lookup and entity iteration described in the issue. Read the surrounding world-access code and existing concurrency tests, if any, to understand the project's threading model. Done means searchWorld behaves safely when accessed across threads without breaking entity searches.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100